I'm an indie developer working out of Sydney.
That developer is named Flat Earth Games. I (@leighformayor) and my brother (@expectproblems) started this company in late 2011 with the express purpose of revisiting our childhood and creating original experiences for mobile devices which paid homage to the classic building and strategy games of old.
Our first game is Township (working title), a medieval crafting and exploration game for iPad and iPhone, and we're being incredibly stubborn and sticking to that old school and long-forgotten model of charging a premium up front for the game and not littering it with microtransactions. Crazy, I know, but what can I say? We long for a simpler time, I suppose.
Anyway, our full blog is over at www.flatearthgames.com.au, but anything significant will be posted here.