Levi Smith's Blog
Twitter @GaTechGrad Web: levidsmith.com YouTube: levidsmith Facebook: LeviDSmithGames
I have been creating games in my spare time for over twenty years. My first games were written in QBasic when I was in high school. Since April 2013, I have submitted games for the 48 hour Ludum Dare game jam.
My tools (in order of preference):
- Engine: Unity, Stencyl, Unreal Engine, GameMaker, Construct 2
- Modeling: Blender, Sculptris, MakeHuman
- Graphics: Gimp, Inkscape, Spriter, Verve Painter
- Audio: GarageBand, Audacity, BFXR
- Libraries: SDL, OpenGL, Allegro
I earned a Bachelor of Science in Computer Science at Georgia Tech in Atlanta, Georgia and a Master of Science in Industrial Engineering at the University of Tennessee in Knoxville.
Support me on Patreon | Steam Greenlight games | Ludum Dare games | XBLIG (XBox 360) games | Google Play games
World Fighter, the Cosmic Warrior was a game created in 48 hours for the Ludum Dare 38 game jam. Learn about the development process of this planet themed beat-em-up game.
Free the Frog is the game that I developed for the Ludum Dare game development competition in December 2016. In this article, I explain the process I used for developing the game.
This article describes my thoughts on developing the adventure game Ancient Adventure for the Ludum Dare 36 game development competition.
Developer's thoughts on developing Shape Quest for the Ludum Dare 35 game development competition.
Post mortem for Mutant Veggie Arena, a game that I created for Ludum Dare 34. In this game, you must stop the angry mutant veggies from taking over the world! Shoot carrots, corn, tomatoes, and celery into chopped salad!
My analysis of the indie game booths at the Momocon anime, comic, and gaming convention in Atlanta, Georgia.
Levi Smith's Comments
[News - 06/08/2017 - 06:32]
[News - 04/28/2017 - 02:07]
I bought Yooka-Laylee last week ...
I bought Yooka-Laylee last week for the PS4, and I was surprised when I saw the Unity logo popup on the intro sequence. It is an inspiration to those like myself who use Unity, by showing that a high quality game can made with the engine and it 's not ...
[News - 04/28/2017 - 01:31]
I wouldn 't be surprised ...
I wouldn 't be surprised if Microsoft drops out of the console business after this generation. They went all-in on catering to the Halo/Call of Duty/Madden crowd, and turned their back on the greater gaming community.
[Blog - 03/07/2017 - 10:19]
Nice in depth article on ...
Nice in depth article on RPG Maker. I definitely want to fire RPG Maker up again sometime soon and make something with it.
[News - 02/02/2017 - 04:01]
Due to platforms tightening who ...
Due to platforms tightening who they allow on their systems and overall lack of support, I 've noticed a bigger transition of indies to hobbyists myself included .
[Blog - 02/02/2017 - 04:24]