Levi Smith's Blog
Twitter @GaTechGrad Web: levidsmith.com YouTube: levidsmith Facebook: LeviDSmithGames
I have been creating games in my spare time for over twenty years. My first games were written in QBasic when I was in high school. Since April 2013, I have submitted games for the 48 hour Ludum Dare game jam.
My tools (in order of preference):
- Engine: Unity, Stencyl, Unreal Engine, GameMaker, Construct 2
- Modeling: Blender, Sculptris, MakeHuman
- Graphics: Gimp, Inkscape, Spriter, Verve Painter
- Audio: GarageBand, Audacity, BFXR
- Libraries: SDL, OpenGL, Allegro
I earned a Bachelor of Science in Computer Science at Georgia Tech in Atlanta, Georgia and a Master of Science in Industrial Engineering at the University of Tennessee in Knoxville.
Support me on Patreon | Steam Greenlight games | Ludum Dare games | XBLIG (XBox 360) games | Google Play games
Free the Frog is the game that I developed for the Ludum Dare game development competition in December 2016. In this article, I explain the process I used for developing the game.
This article describes my thoughts on developing the adventure game Ancient Adventure for the Ludum Dare 36 game development competition.
Developer's thoughts on developing Shape Quest for the Ludum Dare 35 game development competition.
Post mortem for Mutant Veggie Arena, a game that I created for Ludum Dare 34. In this game, you must stop the angry mutant veggies from taking over the world! Shoot carrots, corn, tomatoes, and celery into chopped salad!
My analysis of the indie game booths at the Momocon anime, comic, and gaming convention in Atlanta, Georgia.
This post covers the details of creating a 2.5D platformer in 48 hours for the Ludum Dare 32 competition.
Levi Smith's Comments
[Blog - 03/07/2017 - 10:19]
Nice in depth article on ...
Nice in depth article on RPG Maker. I definitely want to fire RPG Maker up again sometime soon and make something with it.
[News - 02/02/2017 - 04:01]
Due to platforms tightening who ...
Due to platforms tightening who they allow on their systems and overall lack of support, I 've noticed a bigger transition of indies to hobbyists myself included .
[Blog - 02/02/2017 - 04:24]
[News - 01/24/2017 - 08:20]
One of the biggest mistakes ...
One of the biggest mistakes I 've ever made was joining IGDA. When I joined I thought it was a community for game developers, but it 's really a far left activist organization.
[News - 11/02/2016 - 07:09]
GameStop has a dying business ...
GameStop has a dying business model along with shady business practices. I predict that it won 't be long until they go the way of Blockbuster Video.
[Blog - 10/12/2016 - 10:31]
I know the feeling. My ...
I know the feeling. My two games on XBox 360 XBox Live Indie Games sold just a few hundred copies at 1 each. There have been a lot of developers who haven 't made anything. Some developers inflate their sales figures by claiming each bundle sale, where people are paying ...