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Lukasz Hacura's Blog

 

Co-founder and CEO of Anshar Studios. Computer science graduate at Silesian University of Technology in Gliwice. He works in the video games industry since 2006. First as a video game programmer, in 2008 became a lead programmer and at the end of 2011 he was given a position of executive producer and head of studio at City Interactive Katowice where he worked till founding of Anshar Studios. He published a book “Code design and programming in video games” in 2011. He worked on 16 published video games on Xbox360, PS3, Wii, PC, Nintendo DS, iOS and Windows Phone, where he held a leading role in every project.

 

Member Blogs

Posted by Lukasz Hacura on Thu, 21 Apr 2016 01:56:00 EDT in Design
Summary of thoughts on video game design that where discussed on a private design panel with a great team. I tried to extract parts of their conclusions that were maybe not that commonly addressed in other similar articles of design "dos and donts".