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Dysrhythmia development process |
| Posted by Mariana Boucault on Wed, 27 Feb 2013 07:17:00 EST in
Indie,
Design
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| For most of the team, Dysrhythmia was our first experience at a game jam. And for what I can tell, it was a really positive one and we’d like to share with everyone, in the hope of helping future jammers.
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