Muir Freeland's Comments
[Blog - 07/25/2013 - 12:11]
Great article r n r ...
Great article r n r nFor chairs, I think either swiss balls or standing desks are the way to go. No amount of chair support can match straight-up strengthening your core while you work.
[Blog - 07/23/2013 - 11:15]
Apple probably doesn t want ...
Apple probably doesn t want to feature too many Crustaceans in a row is the most insightful and terrifying appraisal of the App Store that I 've ever heard. I 'm completely serious.
[Blog - 06/19/2013 - 12:41]
The point about people not ...
The point about people not wanting hard games really hits home. I think this is something people need to get over challenge is satisfying, and I think people are more capable than they 're often given credit for.
[Blog - 04/09/2013 - 11:21]
Reading the comments, I 'm ...
Reading the comments, I 'm seeing a lot of backlash against the putting money first thing. I think a lot of people are interpreting this as you can 't ever have any passion for your project, and I don 't think that 's the point Thomas is trying to make. ...
[News - 03/15/2013 - 05:37]
@James -- Like most everyone ...
@James -- Like most everyone else, Gamasutra has been super critical of EA with the SimCity fiasco. It 's not like they 're siding against players as a rule this specific article just satirizes one specific brand of them.
[Blog - 03/01/2013 - 01:31]
Thanks for the article, Derek ...
Thanks for the article, Derek It 's excellent. r n r nThe part that resonates the most with me is: 5. Build yourself a working environment that s healthy for you. I 've found that it 's really easy to be unhealthy when you 're an indie for example, when ...
[Feature - 03/01/2013 - 04:10]
I really enjoyed this article. ...
I really enjoyed this article. I love how it explores limitations as something that breed creativity this is something that I think about a lot in my personal level design work, and it was great to read theories about how it played into Tomb Raider.
[News - 02/21/2013 - 11:54]
[Blog - 02/08/2013 - 02:04]
[Blog - 01/24/2013 - 11:27]
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