R. Hunter Gough's Comments
[Blog - 09/27/2013 - 01:23]
I can see a really ...
I can see a really easy way to circumvent Principle 1: have a pay gate, with a super-slim chance of being able to get past it via a slot machine pull or similar random mechanic. r n r nAlso, on iOS and Android, I think Principle 8 is up to ...
[News - 09/19/2013 - 07:00]
[News - 09/19/2013 - 07:15]
sweet part one of my ...
sweet part one of my crazy hopes have come true, now they just need to announce part 2: streaming PS3 games on PC, so I can finally play Demon 's Souls. :
[Blog - 09/16/2013 - 12:00]
Great article This goes a ...
Great article This goes a long way toward explaining why I found Gone Home so engaging, and pretty much applies perfectly to why I find Dark Souls so engaging, too :
[Blog - 09/07/2013 - 12:00]
great article Lots of useful ...
great article Lots of useful stuff and demystifying of motion planning algorithms. I never thought of using pathfinding algorithms for AI decision making Can 't wait to try some of it out on my own projects, and also check out Dwarf Corp to see it in action. r n r ...
[News - 09/10/2013 - 02:15]
You know what would REALLY ...
You know what would REALLY open up new possibilities for developers Letting us specify in iTunes that a game won 't run on the iPhone 4. :
[News - 08/28/2013 - 01:00]
[News - 08/20/2013 - 08:38]
I 'm confused about the ...
I 'm confused about the how to supply assets slide. r n r nCan you please clarify why a page on the game 's website formatted using presskit is at the top of the list, but a page on the game 's website not formatted using presskit is near the ...
[News - 08/16/2013 - 02:30]
[News - 08/15/2013 - 03:31]
well, the FAQ says Although ...
well, the FAQ says Although the purchase functionality will be discontinued, the Games for Windows Live service will continue to operate as usual. So we can all still engage in jolly cooperation for the time being. :
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