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Blogs

Ramin Shokrizade's Comments

Comment In: New layoffs reach Trion [News - 05/17/2013 - 05:36]

I really liked the gameplay ...

I really liked the gameplay in RIFT, especially the random elemental attacks that seemed like an improvement on the public events in Warhammer Online. But, I had the following major problems with the game at launch: r n r n1. Not enough content. I played through the whole game and ...

Comment In: Sid Meier's still making stuff, and he'll probably never stop [News - 05/16/2013 - 04:05]

I 've played every Sid ...

I 've played every Sid game since 1990. I bought an XBOX just to play CivRev then gave the XBOX away . I just bought my first iPad last week. Coincidence No I see it as providence I 'll check out Ace Patrol this weekend, I 'm very eager to ...

Comment In: Average U.S. mobile game spending reaches a new high - report [News - 05/16/2013 - 06:56]

My next paper, Systems of ...

My next paper, Systems of Control in F2P will attempt to explain what is going on here. It should be out in the next few days.

Comment In: Playing with money = playing with emotions [Blog - 05/14/2013 - 02:51]

I understand this is the ...

I understand this is the prevailing philosophy. I 'm just saying that it is poor design, both from a monetization and a retention view. My first large budget AAA game that bypasses this mechanism will show at E3. I wish I could say more now, but you know how it ...

Comment In: Secrets of Quick Iteration in the Core Social Space [Feature - 05/13/2013 - 04:00]

Oren, what I am suggesting ...

Oren, what I am suggesting is that you can never achieve that balance of fair play using your current business model. You are in the business of selling advantage. I am suggesting you open your mind to the possibility that there might be more effective business models for your game ...

Comment In: Opinion: Let's retire the word 'gamer' [News - 05/15/2013 - 03:51]

Michael I am in agreement ...

Michael I am in agreement that our industry has a severe branding problem, and I think it is deserved. We are still trending into increasingly unhealthy territory, even as the number of people we serve world-wide skyrockets. I don 't think our branding will improve, especially with older generations, until ...

Comment In: Gree closes Chinese studio as profits dip [News - 05/15/2013 - 06:29]

I would suggest this downturn ...

I would suggest this downturn is not primarily due to product quality, but shifts in the business environment that I predicted in my 2011 Zynga Analysis paper. Primarily these shifts would be an increase in competition and a weakening of the microtransaction business model.

Comment In: Warren Spector teams with University of Texas for new game school [News - 05/13/2013 - 07:20]

Austin is really heating up ...

Austin is really heating up as an interactive media super hub.

Comment In: There's good in you yet, F2P games, I can sense it! [Blog - 05/10/2013 - 10:39]

Wow, where to start As ...

Wow, where to start As an experiment I decided to start a conversation about F2P with the consumers of Trion World 's upcoming End of Nations game in 2011 when it was announced it would use a F2P business model. The thread soon went viral, easily dwarfing every sticky thread ...

Comment In: PC browser games going away? Not in China, apparently [News - 05/13/2013 - 02:30]

I generally find that Chinese ...

I generally find that Chinese browser games have a lot more depth than their Western counterparts, at least in the strategy and building genres. I think both groups are hobbled by pay to win business models, which are a bit odd in a strategy game, but these do perform a ...

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