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Ramin Shokrizade's Comments

Comment In: [News - 07/21/2016 - 03:47]

I 've been promoting gender ...

I 've been promoting gender neutral games for some years now as I think the potential gaming budgets of women are going largely under tapped. I 've also been saying that women are less interested in competitive play than men, based primarily on differences in testosterone levels, and gender differences ...

Comment In: [News - 07/19/2016 - 04:20]

If it makes you feel ...

If it makes you feel any better, it is not unusual for me to consult on 8 digit budget Western projects where I ask to see the GDD on day 1 and get handed something not much larger than your average Gamasutra article. r n r nEastern studios have a ...

Comment In: [News - 07/19/2016 - 11:19]

I 'm hoping this is ...

I 'm hoping this is an IP shopping trip, ,like Disney did with Lucas and Marvel in order to provide fresh creative material. r n r nWhat I 'm hoping it isn 't is Let 's give Ubisoft which has been notoriously bad at developing F2P games the Gameloft treatment ...

Comment In: [News - 07/18/2016 - 03:23]

ILM 's teaser demo for ...

ILM 's teaser demo for Star Wars Trials on Tatooine was just released on Steam within the last few hours. I would imagine this is an indication that work is ongoing on a larger project related to this. r n r nhttp://store.steampowered.com/app/381940/

Comment In: [News - 07/18/2016 - 10:41]

Even if that is the ...

Even if that is the case, they have a lot of customers in other countries that have yet to get their shot at the product. Also, there are countries where there are less entertainment opportunities and thus less competition than in the regions where the game has been deployed so ...

Comment In: [Blog - 07/15/2016 - 10:45]

Ben: In the USA more ...

Ben: In the USA more than in Europe or the East when consumers complain enough, then industry that runs the show in the USA anyways tends to adapt in order to prevent loss of sales. Once the big players start to play nice , then regulators step in to seal ...

Comment In: [Blog - 07/15/2016 - 10:45]

I go into detail about ...

I go into detail about a lot of the subjects you raise, and some additional ones in my 2012 The Fallacy of Interactive Media Business Intelligence article: r n r nhttp://gameful.org/group/games-for-change/forum/topics/the-fallacy-of-interactive-media-business-intelligence r n r nAfter the Great Recession in 2008-2009 a lot of BI type people fled collapsing industries and ...

Comment In: [Blog - 07/11/2016 - 05:38]

The article is very thorough ...

The article is very thorough and raises a number of important issues. It is cautionary in tone, which is fair but not necessarily objective. r n r nIn my last article on Gamasutra http://www.gamasutra.com/blogs/RaminShokrizade/20160601/273373/Im Not Addicted Im Connected.php I predict the rise and success of games like Pokemon Go. The ...

Comment In: [News - 07/11/2016 - 02:20]

This brings back memories of ...

This brings back memories of late 2002 when I was still an online gaming journalist and Ubisoft was secretly paying a journalist at a sister site to do favourable exclusive game previews of Shadowbane. I was the one that blew the whistle and there was a tremendous amount of backlash ...

Comment In: [News - 07/08/2016 - 02:42]

I 've been advocating for ...

I 've been advocating for the use of virtual worlds for economic research since at least 2008 when I started using it for this purpose. Thus I love studies like this. r n r nDiscounting as studied here has a number of adverse effects for the game publisher that are ...

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