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May 30, 2016
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Ron Dippold's Comments

Comment In: [News - 01/20/2016 - 04:00]

It 's certainly not zero, ...

It 's certainly not zero, but I 'm surprised HS rates that high on strategy... I guess it provides enough of an illusion of it. Like AI, as long as the user thinks it 's deep, it 's deep. r n

Comment In: [News - 01/15/2016 - 07:08]

Sundog: Frozen Legacy on the ...

Sundog: Frozen Legacy on the Apple II was one of the most notoriously hard to crack and have it work properly games on the system. Also by FTL, and I guess you can view the DRM as an early run for Dungeon Master - it had frequent code loads, and ...

Comment In: [News - 01/14/2016 - 03:55]

This is less weird than ...

This is less weird than it sounds - the maps are giant stand-alone sandboxes. So instead of shipping with three maps for 60 and more later they 're shipping one map at a time for 10. r n r nSince the plot doesn 't matter, it makes sense for this ...

Comment In: [News - 01/11/2016 - 03:50]

Hi Ramin, I 'm not ...

Hi Ramin, I 'm not defending the existence of the list or the entries in it at all. Muhammad Khan is an extremely common name, and if this list is as error ridden as the TSA 's No Fly list then it 's 90 false positives. r n r nI ...

Comment In: [News - 01/11/2016 - 10:41]

Fingers crossed this one will ...

Fingers crossed this one will actually ship /with/ controllers. That 'd be a huge advantage.

Comment In: [News - 01/11/2016 - 05:18]

I 'm noticing a lot ...

I 'm noticing a lot more games that never go below 50 discount which seems reasonable . Perhaps as a reaction to the the 'stop discounting your games ' thing. r n r nWould be interesting to see if that 's a real trend or just me noticing it more ...

Comment In: [News - 01/08/2016 - 05:47]

Wow, thanks for this - ...

Wow, thanks for this - it 's going to take some time to actually digest it, but since I 've been in the game for dozens of hours now I know the results look and feel pretty good. Loved the occasional really math / tech heavy stuff in the mag ...

Comment In: [News - 01/07/2016 - 04:24]

I should have been clearer ...

I should have been clearer here - I liked the humor myself, totally agree with you, but by VIII you could see they they were definitely starting to think Final Fantasy was above the slapstick stuff.

Comment In: [News - 01/05/2016 - 08:23]

Yikes, that was fast. Time ...

Yikes, that was fast. Time to chase that next fad, huh r n r nEdit: Ouch, this hits a lot of people. Three offices for Squeenix alone Montreal, Tokyo, NYC and at least three devs who were working with them: Hardsuit Labs, Camouflaj as mentioned and Human Head. Poor Human ...

Comment In: [News - 12/30/2015 - 05:48]

Ouch . Unfortunately, ever since ...

Ouch . Unfortunately, ever since Titus took over Interplay has been so terrible that this is completely plausible. At times it seems like the only way you can ever get them to behave in a non-awful fashion is via lawsuit - so there have been plenty.

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