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Ron Dippold's Comments

Comment In: [News - 01/20/2015 - 04:01]

One question I 've always ...

One question I 've always had. Shadow of Mordor was one of the few console games of 2014 that was actually next gen other than Moar Polys . It did something with gameplay you couldn 't do on last gen due to memory constraints... and then you proved it by ...

Comment In: [News - 01/15/2015 - 03:02]

The other one off the ...

The other one off the top of my head that was designed with High Production Values as a fundamental design parameter and did very well was The Room. r n r nOf course it would be nice to know how many crashed and burned so you can get a good ...

Comment In: [Blog - 01/14/2015 - 02:49]

Most of your examples are ...

Most of your examples are of PVP, where cheating is generally a Bad thing because now you 're hurting other players , but you do have that Disgaea shot there. I 'd hope devs wouldn 't punish the player for cheating in a single player game - it means they ...

Comment In: [News - 01/07/2015 - 11:39]

I 'm sorry you guys ...

I 'm sorry you guys had to suffer the loss of the ads for a few weeks, but it looks like things worked out spectacularly in the long run.

Comment In: [News - 01/05/2015 - 06:01]

Well, they don 't give ...

Well, they don 't give precise numbers but according to this update it 's 'much closer ' for just the US, for instance: r n r nhttp://www.gamasutra.com/view/news/233667/Monument Valley Android piracy dustup Ustwo sticks to its guns.php

Comment In: [Blog - 01/05/2015 - 01:17]

A very interesting article, thank ...

A very interesting article, thank you - the images really help you pick out obviously non-random methods very fast r n r nThis isn 't so useful for what you 're describing, but I also find maximal LFSR Linear Feedback Shift Registers very useful for some things - if you ...

Comment In: [Blog - 12/29/2014 - 02:17]

Theresa gets most of it ...

Theresa gets most of it here. Some other details: r n- The relationship level up conversations can be pretty deep and specific, and happen back at the base. There are still event specific conversations on maps. r n- There are also random conversations back at the base that can be ...

Comment In: [News - 12/30/2014 - 09:49]

And will you actually allow ...

And will you actually allow them 'evil ' choices or just 'petty jerkface ' choices r n r nLooking forward to it

Comment In: [Blog - 12/27/2014 - 09:11]

How about 'F2P vs Premium, ...

How about 'F2P vs Premium, which will 'win ' that ignore the gigantic variations and sustainable ecosystems for both.

Comment In: [Blog - 12/22/2014 - 02:36]

I think this is one ...

I think this is one of those really fundamental disconnects, and why anyone who tells you there 's a best way to do a game is full of it. r n r nAfter the disaster of Dragon Age 2, which was strong on story though I don 't think that ...

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