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Ron Dippold's Comments

Comment In: [Blog - 10/16/2014 - 02:09]

Nice surprise at the end ...

Nice surprise at the end there. r n r nI wonder if you could exploit the seed feature of PRNG - once you know the starting seed you know what every 'roll ' will be, so in this case the decks. Then you 'd need a mechanism for finding and ...

Comment In: [Blog - 10/15/2014 - 02:02]

Don 't forget the mandatory ...

Don 't forget the mandatory dubstep So glad we 're past that. r n r nGood advice, and all these also work for your sales video on places like Steam I watch the trailer as the final step in the 'should I or shouldn 't I ' decision, and if ...

Comment In: [News - 10/15/2014 - 04:09]

That 's some pretty breathtaking ...

That 's some pretty breathtaking insincerity there. Not that WBI is alone on that, but using the exact same boilerplate text is just contemptuous.

Comment In: [News - 10/13/2014 - 05:46]

Sure hope it 's true. ...

Sure hope it 's true. The 'Google buying Unity ' story was like reaching into your trusty toolbox and finding it 's infested with black widow spiders. A lot of terrified devs screaming, and one month too early for Halloween.

Comment In: [News - 10/07/2014 - 01:03]

This game is amazing - ...

This game is amazing - just because it 's like nothing else out there. Dealing with the humans is annoying, and a design failure, but having the courage to let the Alien be the Alien - and you 're never entirely sure what it 's going to do unless you ...

Comment In: [Blog - 09/29/2014 - 01:05]

@Kyle - you can use ...

@Kyle - you can use my Stylish scripts at https://userstyles.org/users/274435 or use Adblock and block element.

Comment In: [News - 10/06/2014 - 07:10]

It will be worth it ...

It will be worth it to hopefully no longer be the poster boy and running gag for worst stealth implementation ever in a game that 's nominally about stealth. r n r nCaveats: We 've seen much worse in games that throw in the ill-advised stealth level... like an ill-advised ...

Comment In: [Blog - 09/22/2014 - 07:36]

Of course it 's all ...

Of course it 's all subjective, but I was trying to show that relating quality directly to value fails even on things that most people can agree on. There do seem to be some things which are widely accepted as quality whatever that means , like Destiny 's skyboxes. I ...

Comment In: [News - 09/26/2014 - 02:58]

I was nonplussed to find ...

I was nonplussed to find that Home wasn 't closed long ago. This is something that never had any compelling reason to exist for users . r n r nThe elevator pitch: 'Instead of playing all your great PS3 games, come to Corporate Second Life - without the sex, but ...

Comment In: [Blog - 09/24/2014 - 03:01]

Very, interesting thanks - though ...

Very, interesting thanks - though still think you should have gone with 'Microsoft '

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