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Ron Dippold's Comments

Comment In: [Blog - 08/10/2015 - 01:21]

A very nice read - ...

A very nice read - I hadn 't considered alleys specifically as cultural fragrance probably from growing up where there weren 't any at all . r n r nAlso really like your conclusion. Tryyyy to be authentic, but since you probably can 't unless you live there, try in ...

Comment In: [News - 08/07/2015 - 05:22]

Leonardo, I sincerely hope it ...

Leonardo, I sincerely hope it can change under Nadella, but I don 't want to get unreasonably exuberant till I see a sustained initiative with lots of resources behind it. That 's at least two years and substantial changes. r n r nI don 't think they hate PC gaming, ...

Comment In: [Blog - 08/06/2015 - 12:43]

One thing that still seems ...

One thing that still seems to work is to take years and create an impeccably polished unique product. Of course you have to have the time/budget and skill for that. I know that 's mostly unhelpful as advice, since it 's equivalent to 'Just be Capybara ' and most people ...

Comment In: [Blog - 08/06/2015 - 12:43]

And if your NPU experience ...

And if your NPU experience sucks, they aren 't shy about warning other people potential PUs away from your game. r n r nLike the new Angry Birds, holy cow am I warning people away from that turd.

Comment In: [News - 08/06/2015 - 03:30]

Oh sure, it 's easy ...

Oh sure, it 's easy if you just market it for porn. But they 're trying to avoid the sleazy comic books ghetto gaming has been trying to claw itself out of. What you 're describing is right out of a 90s EGM ad. Hello to our target audience of ...

Comment In: [Blog - 07/30/2015 - 01:46]

And you can 't even ...

And you can 't even count on the pictures. r n r nI don 't have show pictures on by default in any client because of tracking and bandwidth issues and I think that might even be the default in web gmail now. Your text has to convince me to ...

Comment In: [Blog - 07/22/2015 - 01:45]

Hi Jay, that 's a ...

Hi Jay, that 's a good question, and I certainly don 't have an authoritative answer, just typing as I 'm thinking. This would sure be a good topic for a bunch of designers over some drinks. r n r nPersonally I think it 's not a dichotomy, they 're ...

Comment In: [News - 07/24/2015 - 04:02]

All these screenshots look really, ...

All these screenshots look really, really horrible compared to something like Streetfighter II, SF III, Marvel vs Capcom, Guilty Gear, Skullgirls, or even SF IV. Especially the teaser shot not in the article itself where Cammy seems to be wearing Saran Wrap TM and Ryu seems to be a Corben ...

Comment In: [Blog - 07/17/2015 - 02:08]

Last paragraph is spot on ...

Last paragraph is spot on though I like the rest of it too . If you 've got great people any process will work. If you 've got horrible people no process will work. Rigid processes are for trying to squeeze work out of mediocre not bad, just mediocre people, ...

Comment In: [Blog - 07/15/2015 - 02:02]

These are all great suggestions ...

These are all great suggestions - another idea is to look where this problem has been worked on for decades: anime subtitles. r n r nGenerally they follow your flow examples - not too much text on screen at one time, only one or two lines ever. Maybe if things ...

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