Gamasutra: The Art & Business of Making Gamesspacer
View All     RSS
December 7, 2016
arrowPress Releases






If you enjoy reading this site, you might also want to check out these UBM Tech sites:


 

TC Weidner's Comments

Comment In: [News - 08/31/2016 - 04:06]

This game really is a ...

This game really is a diamond in the rough, the graphics are on par if not surpassing the quality of the top games out there. Im really hoping the creator has the time and money to see his vision through, this could really be a big sleeper hit. I really ...

Comment In: [News - 07/06/2016 - 05:06]

the fact that HR departments ...

the fact that HR departments seek to shoehorn everyone into being some sort of cog in the giant machine of the company is what is screwed up about most corporate cultures. r n------------------------------------------------------ r n r nHR departments are one of last centuries plagues. They are less than worthless when ...

Comment In: [News - 07/05/2016 - 07:00]

Good for Blizzard, I hope ...

Good for Blizzard, I hope they set a precedent and makes these hack sellers think twice. These hackers ruin the game for so many, and do rob the developer of sales and customers.

Comment In: [News - 06/22/2016 - 02:59]

I 'm not sure that ...

I 'm not sure that time of the height of the arcades during the 80s will ever return, it was a moment in gaming history which happened because of where the technology was at the time. There might be experiences but it won 't be the same. r n r ...

Comment In: [News - 06/21/2016 - 10:35]

Past success does not guarantee ...

Past success does not guarantee future performance. Or maybe you want to buy some Zynga stock r n r nFact remains M A rarely turn out well. More often than not as I asserted its a short term plan to pump stock prices, long term these mergers rarely help employees ...

Comment In: [News - 06/16/2016 - 04:00]

sounds like it could be ...

sounds like it could be fun but there looks to be many pitfalls to avoid if it is to be fun r n1 Enough content and new gameplay experiences to make players want to log back in day after day r n2 Guild zerging. How are they going to stop ...

Comment In: [News - 06/10/2016 - 06:44]

Yeah, If I had to ...

Yeah, If I had to bet this has to do mostly with VR, they are going to have really one chance to do it right, and after much feedback from devs, they probably came to the hard conclusion, they need a little more juice from their systems in order to ...

Comment In: [News - 05/10/2016 - 04:04]

ok this whole crunch thing ...

ok this whole crunch thing is due basically to using the wrong tools . r n1 First off crunch is often due to poor project management r n2 The 8 hour work day is and was created for factory workers, doing laborious and physical labor. It was created by labor ...

Comment In: [News - 04/11/2016 - 03:59]

nice article. I also tell ...

nice article. I also tell people to relate it to a retail environment. You wouldnt let a few people come into your retail store and ruin the shopping experience and so forth of most of your customers, you will lose a huge amount of sales and possibly go out of ...

Comment In: [News - 03/22/2016 - 05:02]

I would suspect in certain ...

I would suspect in certain apps the user will have to remain in the same position because wouldnt perspective effect play fields and use of objects etc. Its intriguing technology but so much has to go right for the experience to be what it is designed to be. I have ...

[Previous] | [Next]