[News - 03/03/2015 - 12:30]
All these cool engines, yet ...
All these cool engines, yet neither have proper tutorials on game architecture design on how to smartly structure ones game. r n r nThere are a literally an unbelievable amount of resources about these things. Just because they don 't say Unity or Unreal in the title doesn 't mean ...
[News - 03/02/2015 - 12:00]
Why would anyone build with ...
Why would anyone build with anything else right now I 'm quite serious though. Literally, what are the reasons to use any engine above this one, especially given the fact it can conform to all platforms It blows my mind people can 't reconcile a 5 royalty.
[News - 01/27/2015 - 01:26]
I don 't think it ...
I don 't think it 's hard to imagine. They are trying to get individuals/developers interested in using and using the tech. Making it available for the Wii U would not further this cause, but Ouya does. r n r nWhatever your opinion on Ouya, its a far more accessible ...
[Blog - 01/20/2015 - 11:38]
This looks like an awesome ...
This looks like an awesome technique for MAX users. I don 't believe I 've had this issue before though. Could it be that Maya 's techniques for normal baking just don 't skew the results
[News - 01/13/2015 - 03:20]
I would argue that with ...
I would argue that with all this press and his general body of work he doesn 't need a union to satisfy a fair minimum wage. I don 't know why he would care if he is booted.
[Blog - 12/17/2014 - 01:52]
[News - 11/14/2014 - 05:18]
What a great idea. I ...
What a great idea. I don 't find it elite at all. It 's just letting people know Hey this game promotes gender equality , something you might or might not find out until you play the game. I think as a parent this would be especially appreciated.
[News - 11/12/2014 - 07:38]
[News - 10/09/2014 - 06:13]
No one is going to ...
No one is going to let you develop tools at Ubisoft unless you are a senior employee. That 's a tech artists job and it 's very senior.
[News - 10/06/2014 - 07:10]
@ Jane Castle r nNot ...
@ Jane Castle r nNot really... Seems pretty standard to have a multi million line engine when you 're creating a triple A experience that is targeting multiple platforms. This isn 't Pac-Man.