I took a round-about path into games. I worked in business software for 20ish years, programming, estimating, and leading large enterprise projects. Then it was time to take the plunge into game dev.
I'm a serial entrepenuer. In 2004 I started my software company, since then I've added a retail board game store, a grocery store, a fashion boutique, and now a game dev studio.
I made two games for mobile that you probably never heard of and I'm sure you never played.
Now I'm working on a new kind of RPG for PC called Archmage Rises. People seem to like it, maybe you will too.
Much of life is selling.The developer of Archmage Rises shares proven techniques he learned from the corporate world, indie dev, and entrepreneurship - so you don’t have to.
“Real artists take the misery and sadness of life and translate it into art.” -- Josh Peck
How a medical scare with my newborn affected the quest design in my role playing game.
In relation to kickstarter verdict today I share from personal experience maybe those traditional barriers to success I/we scorn are actually helpful. They force us to slow down, learn, grow, and prepare for success for when it finally comes our way.
Selling is an art in itself. The developer of Archmage Rises shares what he learned from the corporate world – so you don’t have to
You aren't truly indie unless you are trying to hit a deadline while making soup! (Recipe included.)
Composer James Marantette sheds some light on the creative process behind the Archmage Rises title track.
[News - 11/05/2015 - 04:03]
Good read Tanya. Here is ...
Good read Tanya. Here is a complimentary gama article on 12 specific techniques on how to pitch: r nhttp://gamasutra.com/blogs/ThomasHenshell/20141208/231717/12 Tricks to Selling Your Ideas Your Game Yourself.php
[Blog - 10/14/2015 - 03:48]
Thanks Ivan for sharing. I ...
Thanks Ivan for sharing. I 'm so happy to hear things turned out well with the kids and with your wife. r n r nI am well aware I had only a tiny taste of what you went through. In some ways, I felt bad having the healthiest baby in ...
[Blog - 09/08/2015 - 01:23]
[Blog - 08/14/2015 - 01:58]
Great list. Thanks for saving ...
Great list. Thanks for saving me all that time. And thanks for consuming all my free time with these resources r n r nI would add The Game Design Dojo podcast: r nhttp://gamedesigndojo.com/ r n r nIt isn 't just two devs jabbering. It 's two industry vets who tackle ...
[Blog - 08/07/2015 - 06:34]
Great article The dark side ...
Great article The dark side of indie is rarely talked about. I 've experienced all that you mention. I found the book Bird by Bird by Anne Lamott, which is about writing and procrastination, extremely helpful to understand myself and my workflow better. r nWhat does novel writing and game ...
[Blog - 08/06/2015 - 12:43]