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February 28, 2017
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Tyler Yohe's Comments

Comment In: [Blog - 11/01/2012 - 05:34]

I loved reading your article ...

I loved reading your article Kate it nearly inspired an even longer rant that typed below , and Nick, I really enjoyed reading your rebuttal - mainly because I have those same takes on indie. I started my own studio a year ago, and I 've been loving every minute ...

Comment In: [Feature - 10/19/2012 - 04:05]

Our team for Broken Crown ...

Our team for Broken Crown Games was created as a virtual studio for about a year now, and I didn 't have any experience with this setup when starting. We are now a year in and have a variation of everything you listed here to nice to hear from an ...

Comment In: [News - 09/28/2012 - 08:29]

Sorry Maethee, dont want to ...

Sorry Maethee, dont want to pile it on, but I think Babak is correct on just about every level. As a suggestion when trying to fix the points he made however, I 've found it often helps to take a step back and look at things analytically and not passionately ...

Comment In: [Blog - 09/24/2012 - 06:13]

Wow, colorblindness r n r ...

Wow, colorblindness r n r nThat is something I never thought of I am considering sound bubbles over subtitles, so hearing impared people can get directional references in my game thus if something is being yelled offscreen tehy know which way to pan the camera , but I never thought ...

Comment In: [News - 08/31/2012 - 12:21]

I agree with Phil. As ...

I agree with Phil. As a game developer rewarding donors with the game should be a no-brainer. However, I am currently building a 'build-up ' game for a larger title, and this game will be free to play. I am planning on launching a kickstarter in December for it, so ...

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