I'm a professional Voxel Artist and 3D Animator, Currently Creative Director on secret project. I work with various companies and strive to push the medium of art using voxels in video games.
A blog post explaining some of the foundational voxelart styles in videogames. This applies to general voxelart as well but it serves to build a better understanding for the form in video games.
A 4 year long experience of working in a completely new artistic medium. What is written will explain in detail the steps taken and learned in my career that brought me to my current artistic style using voxels.
[Blog - 06/05/2017 - 09:50]
Hey r nI 'm quite ...
Hey r nI 'm quite aware of what voxels really are, and yes you 're correct in saying that a vast majority of voxel engines aren 't actually voxels. When i worked on VOX, Critical annihilation and other small games that use voxel engines all it really was were engines ...