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September 2, 2014
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September 2, 2014
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Posted by Randy OConnor on 09/01/14 09:57:00 pm in Design, Indie
Randy enjoys an evocatively open-ended golf game while struggling with whether he should place his games under a moniker.

Posted by Mona Ibrahim on 09/01/14 08:06:00 pm in Business/Marketing, Serious, Indie, Social/Online
This article is designed to help developers get a grip on the online conflicts that seem rampant in our industry. It includes reasons why you should not be shamed out of censoring, and ways to address your fans and followers without fanning flames

The free to play business model compromises the design integrity of the game in order to make the game more commercially viable. With our latest game, Betty Boop Bop, we learnt that is not always the case.

Requirements can be very problematic. Either they are too detailed, and cost a fortune to create and maintain, or they are vague, which causes confusion. One potential solution explored here is to use acceptance criteria as both requirements and tests.

Posted by Corvus Elrod on 08/31/14 12:40:00 pm in Indie
Another Objective Game Review inspired by #GamerGate

Posted by Tadhg Kelly on 08/31/14 11:57:00 am in
In looking at how certain segments of the community react to Anita Sarkeesian and Zoe Quinn by accusing them of faking their attacks, I'm minded of birther, truther and other fringe movements that think they have a silent majority on their side.