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August 27, 2014
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August 27, 2014
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Posted by Eric Zimmerman on 08/26/14 11:34:00 pm in Design
A series about what and how I teach. In this lesson: understanding the uses and limits of framing games by their rules, plus an exercise on the rules of Pac-Man and a mini-essay on games and formalism.

Posted by Benjamin Quintero on 08/26/14 05:26:00 pm in
Can I just buy my games please?

The Amazon/Twitch deal has now taken games acquisitions to $9.2B for 2014 (so far)

Posted by E McNeill on 08/25/14 07:29:00 pm in Design, Console/PC, Indie
A dev journal of how a terrible tutorial was made not-so-terrible.

Posted by Lewis Pulsipher on 08/25/14 08:02:00 am in Design, Console/PC, Indie, Smartphone/Tablet
Video (screencast): D&D has been a massive influence on video and tabletop games. With thanks to . . . Robert Fulghum’s little poem “All I really needed to know I learned in kindergarten.” It has inspired people since the late ‘80s.

Posted by Juan Mendiola on 08/22/14 04:25:00 pm in Design, Production, Art, Smartphone/Tablet
Transitioning from console to mobile game development can be a daunting task. 3D Artist Juan Mendiola has worked in both platforms, and shares how he transitioned from console to mobile as well as the lessons he learned along the way.