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December 6, 2016
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The latest Video Game Deep Cuts, picking the smartest longform video game articles and videos of the week, examines Dishonored 2, the making of Majestic & GTA V's Easter Eggs.

Posted by Alex Nichiporchik on 12/05/16 09:35:00 am in Production, Art, Indie
An art-guide to Punch Club's pixel art

Posted by Stanislav Costiuc on 12/01/16 10:04:00 am in Design, Console/PC, Indie
I examine what makes Guacamelee's so impactful, and why I think the alternative ending lessens its meaning.

If you've ever been in the position of starting a new project you know that it requires a lot of thinking to get all the pieces of the puzzle together. The Game Project Canvas is a cheat sheet for helping with that.

Posted by Stieg Hedlund on 11/30/16 09:59:00 am in Design, Production, Art
Iconoclasts are annoying and hard to work with, but is it still worth it?

Posted by Lisa Hanson on 11/30/16 09:59:00 am in Business/Marketing, Console/PC, Indie, Smartphone/Tablet
Its no secret that Chinese gamers prefer Free-to-Play (F2P) online titles. That being said, we at Niko Partners have noticed a growing contingent of gamers who are willing to spend on paid games on services like Steam and Tencent's Game Platform.