On Gamasutra today, the annual salary survey shows a smaller-than-average wage gap between the sexes. On Polygon, an expose of the harassment women faces shows a larger problem. But the biggest problem in both articles isn't getting discussed.
Reflections on re-imagining the distinctive soundtrack of a classic videogame
Interactive entertainment lawyer Jas Purewal explains the latest moves in the European Union to regulate free to play games and what it does and doesn't mean for Apple, Google and the games industry.
A simple "rule of thumb" for quick "smell-test" risk assessment of crowdfunded game projects.
Crowdfunding is a fantastic opportunity to introduce such a wide range of games to a wide range of gaming tastes. So is there a way that more confidence can be built into that relationship?
Some personal thoughts on good game ideas and things to avoid when choosing a new game project as an indie game developer.
What is the major difference between testing an application or a software system compared to testing a game?
I hate grinding. I’m fundamentally opposed to it, and I’ve always made an effort to keep it out of all my games. And yet, somehow I had made a game in which you repeat the same task over and over again.
By building a gameplay prototyping library we've manage to increase our iteration speed for the naval gameplay of AC4
Getting a job as a graphics programmer in the games industry can be difficult. This post takes a closer look at what makes a good candidate and gives specific advice how to develop or improve the necessary skills.