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October 26, 2016
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Posted by Ryan Darcey on 10/21/16 09:02:00 am in Programming, Console/PC
Explains how to setup your UE4 code project to use P4 as your main source depot and how to integrate latest releases of the engine from Epic's GitHub source depot.

Tips for strengthening your creative process, and techniques to help you capture your creative ideas.

Posted by Stanislav Costiuc on 10/20/16 09:48:00 am in Design, Console/PC
In this second part of the post about Hero's Journey, I examine how Vogler's Hero's Journey structure is applied to Brothers: A Tale of Two Sons.

Posted by Andreas Papathanasis on 10/19/16 10:02:00 am in Business/Marketing, Smartphone/Tablet
After my first post about the tech arms race in the AAA space, I ponder why the same mindset isn't prevailing in mobile games.

Posted by Sande Chen on 10/19/16 10:00:00 am in Design, VR
In this article, game designer Sande Chen compares writing for VR to game writing and explains how game writing fulfills a bigger role in the game than just providing story and plot.

Posted by Thomas Bidaux on 10/18/16 09:39:00 am in Business/Marketing, VR
With the 3rd main VR headset now out and available to all, I had a look at each of the launches media coverage.

Posted by Winifred Phillips on 10/18/16 09:19:00 am in Audio
Game music composer Winifred Phillips breaks down the popular horizontal re-sequencing technique, with music examples and a video tutorial showcasing techniques from one of her projects (The Spore Hero video game from Electronic Arts).

Posted by Jamie Madigan on 10/17/16 09:46:00 am in Design
How achievements, trophies, and badges in games can lower player motivation under the wrong circumstances.

The latest Video Game Deep Cuts, picking the smartest longform video game articles and videos of the week, looks at the 'strange future of emotional AI', a mysterious self-destructing game, & more.

Posted by Stanislav Costiuc on 10/13/16 06:20:00 pm in Design, Console/PC
In this 2-part post about Hero's Journey, I examine how Campbell's monomyth structure is applied to the game Journey.