Many Unity APIs rely on string identifiers as part of their operation. In this post i aim to show a different, safe and automated way to handle these cases using code generation.
Andrew Pedersen, Senior Vice President and Chief Studio Officer of GSN Games, believes in running internal hackathons. In the first of a three-part series, he outlines the reasons why hackathons are crucial to the evolution of all kinds of game companies.
Musicals and Video Games are the only two forms of storytelling where the writer is expected to pause the story for some other form of entertainment (singing, dancing, gameplay). Considering that, what parallels can we draw between the two?
We started keeping a development blog for our game Melodefense, a musical tower defense game based on a step-sequencer.
I offer practical advice for anyone hoping to attend Bitsummit or similar events in the future.
Game Developers have more skills than what meets the eye. Let's take a moment to appreciate all of the hidden talents they use to create great games.