Part 1 of all the research and design I did to get the monetization model into our game.
After voicing a character for the indie game Camp Sunshine, the author gives some tips on voice acting and navigating the world of indie game projects.
James Fuller (CEO of Storm Harted Academy) writes about how he's creating a unique new language for a RPG.
Concluding our series about local multiplayer via WiFi, we are going to address the Android bug that prevents local hostname resolution, and we will see the aspects to consider when using directly IP addresses instead of host names.
Postmortem Podcast is a new initiative where we interview devs around the world about what went right and what went wrong in their productions.
A few tips on making the most out of showcasing an indie game at a gaming event.