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May 27, 2015
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A sort of postmortem about Transformice, an indie massively multiplayer game started in 2010 by two people, now standing at 60 million accounts created.

Posted by Shaun Chatman on 05/27/15 01:13:00 pm in Production, Console/PC
Before YouTube and Imgur became hubs for gaming advice, players had to read, Nintendo Power, and message boards to learn how to beat video games. This is a better world now, full of Let's Play videos and images that entertain as well as inform

Game jams are fun, but it's hard to justify doing them during large-scale projects. Well you can have your cake and eat it too so long as you slice it right.

Posted by Michael Unger on 05/27/15 12:56:00 pm in Programming, Indie
Here i will show my progress on my actual project, a Voxel/Space/Realtimestrategy Game.

Posted by James Marion on 05/27/15 12:56:00 pm in Design, Indie
My time at the NYU Game Center, summed up.

The concept of false choices is revisited in today's post, but looking at when things are too good and rendering the choice moot