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July 28, 2014
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Posted by Johnson Lin on 07/28/14 10:39:00 am in Business/Marketing, Production, Console/PC, Indie
This post is dedicated to Faust Li. It's about the game dev community in Taiwan, showing some of what we did, and how its growth was related to Faust. You probably don't know him, but I hope you find the story meaningful.

Posted by Chanda Gohrani on 07/28/14 06:51:00 am in Console/PC
Video games are been all about letting your fists do the talking. Fists you control by punching buttons, yes, but fists nonetheless. We present to you five of the most devastating punches in gaming history (so far).

Posted by Vasileios Karavasilis on 07/26/14 06:21:00 pm in Programming
Are you too bored to comment your code? Well maybe you need some reasons to do it!

E-Sports have been slowing rising in popularity over the last decade and today's post examines what it is, the popular games and why developers should pay attention to it.

Posted by james koenig on 07/25/14 05:50:00 pm in Art, Indie
so much progress has been made on my "DELTA 9" PROJECT

Posted by Yowan Langlais on 07/25/14 04:24:00 pm in Design, Console/PC, Indie
Designing a game with an appropriate difficulty curve is something really hard, but what happens when you try to scale difficulty, but without a curve?