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Blogs

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Gamification Player Types: The Time-Engagement Pyramid
Posted by Victor Manrique on 05/24/13 10:34:00 am in Design
What have Barney Stinson, Forrest Gump and Scrooge McDuck in common? Meet the Gamification Player Types! This is an extended model of the Gamification user types theory of Andrzej Marzcewski and the Well-Being (Happiness) theories of Dr. Martin Seligma
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Choosing the best networking middleware for your Unity based multiplayer or MMO game
Posted by Ashkan Saeedi Mazdeh on 05/24/13 05:32:00 am in Programming, Social/Online
I here try to define different multiplayer game types from a technical point of view and features they require, then i'll name and ddescribe all possible features of a middleware to help the reader figure out what is required for his/her project
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5 Ninja Tips on ASO (AppStore Optimization)
Posted by Gabriel Morgenstern on 05/24/13 04:04:00 am in Business/Marketing, Smartphone/Tablet, Indie
Here's a handy, fast, cheap and easy list of AppStore Optimization hints to increase your app’s/game’s visibility in the AppStore.
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Are Computer Games Good as Kids Games?
Posted by Sultana Parvin on 05/24/13 02:40:00 am in
If your kid is allowed to sit in the computer and he or she has a little knowledge about computer games, it is certain that he/she would hardly look for something else to spend time.
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Discovery & User Acquisition Costs: Content Licensing To The Rescue?
Posted by David Garth on 05/24/13 12:45:00 am in Business/Marketing, Smartphone/Tablet
The huge increase in the number of games makes it harder and more expensive to attract consumer attention. The marketing buzz from licensed content can provide the edge to solve mobile gaming’s discovery problem AND lower customer acquisition costs.
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4 Reasons why Xbox one caters to the living room instead of gamers (or the Game of the Living Room Thrones)
Posted by Bernardo Lazo on 05/23/13 09:56:00 pm in Console/PC, Design
Game of the Living Room Thrones. Much to the despair of many users, Xbox is focused on being the king of the Living Room instead of appealing to games. There are valid reasons for that. There are also reasons to think the whole thing can lead to hilarious
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