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October 13, 2015
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Posted by Padmaraj Nidagundi on 10/13/15 01:29:00 pm in Programming
Scrum is iterative and incremental agile software development methodology where tester need to be more active day to day with his roles and responsibilities.

Getting the pacing right in your title can be difficult and there are two extremes where developers tend to mess up on that we're going to look at today.

Posted by Jan Pontzen on 10/13/15 01:29:00 pm in Business/Marketing, Programming, Production, Indie
A guide on how to install the free version of the data warehousing system / tool "Pentaho Community Edition". Data warehouses are for making your (e.g. game) data useful, persistent, and consolidated as well as merge data from multiple sources.

Posted by David Gallant on 10/13/15 01:29:00 pm in Business/Marketing, Indie
Desura's parent company is reportedly bankrupt, the site is incommunicado, and I have no way to migrate my customers to a surviving platform.

Posted by David Canela on 10/13/15 01:29:00 pm in Business/Marketing, Indie
Thoughts and learnings on showing your game at game events, based on experiences from various game expos in the last 6 months, from a one-man studio's perspective. Topics: Should you even go?; Preparation; Booth Design; During the Show; Aftermath;

Posted by Michael Peter on 10/13/15 01:25:00 pm in Business/Marketing, Serious, Indie, Smartphone/Tablet
It is a comparison between theoretical and practical data models, which estimate mobile ads revenue for a specific mobile game