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January 26, 2015
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January 26, 2015
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Posted by Tom Pugh on 01/26/15 02:57:00 pm in Design
My potential involvement in Dare To Be Digital this summer.

There are lots of different approaches for efficient testing of mobile games. In this blog, we'll take a look at some of the most common ones and how to do even more efficient testing for your mobile games.

Posted by Nikolay Avramenko on 01/26/15 02:50:00 pm in Design, Production, Console/PC, Indie
We are a team of indie developers from Russia. At the moment our team «PixelMate» developing new our project with the working title - «OWSP». We will be happy to share our experience and inform you of the development process, our plans and achieveme

Posted by Carlos Suarez on 01/23/15 02:01:00 pm in Business/Marketing, Indie
Indie game developer Carlos Suarez gives an informal post mortem of his iOS game, Freediving Hunter, including sales numbers.

Posted by Wajahat Karim on 01/23/15 02:01:00 pm in Programming, Console/PC, Indie, Smartphone/Tablet
After opening Unity3D to start working, when you see that there is not a single asset and game object in the scene, you will know that all the hard work of your game development have been gone due to minor Unity bug and you don't know why.

Game lawyer Zachary Strebeck discusses a new California that may apply to website and mobile app developers who direct their services toward minors.