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December 5, 2016
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December 5, 2016
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Posted by Edward Wills on 12/05/16 09:33:00 am in Business/Marketing, Production, Social/Online
When creating an online game there are lots of things to consider. Here are 4 of the most important.

I'm Kronosaurus. Due to lots of requests, I'll be doing a blog about what it's like to make games as a teenager, a non asset-flipping one for that matter. I'll walk you through the current development of my game Dumb Dojo, and explain the work behind it.

The basics of building marketing pipelines that are streamlined, easy to track and highly effective.

Posted by Ben Sim on 12/05/16 09:31:00 am in Business/Marketing, Smartphone/Tablet
The year is coming to an end. Before we know it, it's New Years Eve. Predicting the future is hard... Our best bet is to look at trends and see where we are headed. In the rapid growing world of mobile gaming, all bets are off. But is it?

Posted by Brendan Votano on 12/05/16 09:31:00 am in Business/Marketing, Indie
One of the biggest challenges as an indie developer is figuring out the best way to get exposure and excitement for your game on shoestring budget. This documentary shows how we managed to show our game at SXSW 2016 with amazing results on a tiny budget.

In most cases game success is tightly linked to player engagement. Understanding how engagement works is a very good step to build a successful game. This article talks about what a game or VR experience needs to do to engage players in the long-term.