Gamasutra: The Art & Business of Making Gamesspacer
View All     RSS
March 28, 2017
View All     Post     RSS
March 28, 2017
arrowPress Releases






If you enjoy reading this site, you might also want to check out these UBM Tech sites:





Posted by Anish Acharya on 03/28/17 09:44:00 am in VR
Virtual reality has become an important buzzword in the Industry. It has become a lucrative career opportunity for people who want to be a VR developer. In this article, we take a look at how you can become a Virtual Reality Developer

Posted by Eloi Duclercq on 03/28/17 09:42:00 am in Design, Production, Console/PC
What can Usability bring to The Legend of Zelda: Breath of the Wild? Let's see how to teach the player to be free with some simple concepts that can point out strengths and weaknesses in any game.

Posted by Garrett Mickley on 03/28/17 09:42:00 am in Business/Marketing, Indie
Generate more revenue by ranking higher in search engines with search engine optimization.

Posted by Teddy Phan on 03/28/17 09:41:00 am in Design, Production, Indie, Smartphone/Tablet
Making games is to make money, and make money to make more games so as much as possible. So what if you are the person doing this part, what will you do?

Video game history is usually explained through the lens of the eight console generations, but there's much more - home computers, the internet, business deals, etc. This is my attempt to tell them in an accessible manner.