Gamasutra: The Art & Business of Making Gamesspacer
View All     RSS
August 24, 2016
View All     Post     RSS
August 24, 2016
arrowPress Releases
August 24, 2016
PR Newswire
View All

If you enjoy reading this site, you might also want to check out these UBM Tech sites:

Posted by Irina Zamogilnaya on 08/23/16 10:13:00 am in
Unity3D is one of the most promising and rapidly developing game engines to date. Every now and then, the developers upload new libraries and components to the official repository, many of which weren't available in as open-source projects until recently.

Posted by Alva Majo on 08/23/16 10:11:00 am in Business/Marketing, Indie
We recently began developing†our new game, so itís the perfect time to get a jar, put a label on it and start tracking the volume of tears shed during development to use a marketing opportunity.

Posted by Dylan Moran on 08/23/16 10:10:00 am in Design, Console/PC
A captivating music is an essential element of game design that determines the success of a game to great extent.

"I find that taking at least half an hour to myself every day and making sure I'm going to bed early really helps me stay balanced and motivated."

Posted by Surojit Roy on 08/23/16 10:05:00 am in Business/Marketing, Console/PC, Social/Online
We take a walk back down memory lane in the aftermath of The International and its $20 million prize pool to try and rediscover the very beginnings of the MOBA and RTS genre of games - and all the pivotal moments that led us up to this point.

Posted by Bari Silvestre on 08/23/16 09:44:00 am in Design, Production, Indie
What goes on after the prototype has been done and art is implemented? Here's the thought process that has kept me working on game content for weeks.