| Student Post Mortem: Primordia |
| Posted by Maxwell Zierath on 02/09/12 06:20:00 pm
in
Production,
Indie
|
| A post mortem of a top down shooter built in Unity, created by a group of 15 students across multiple disciplines. |  |
| Read More... | 0 Comments |
Gated Learning in 'Rayman Origins'  |
| Posted by Jorge Albor on 02/09/12 02:41:00 pm
in
Game Design,
Console/PC
|
| Rayman Origins utilizes a gradual teaching method with amazing finesse and offers a great opportunity to explore the risks and rewards of gated learning. |  |
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| Be prepared not to break-even |
| Posted by Matej Jan on 02/09/12 05:01:00 am
in
Business,
Indie
|
| You need another source of funding. For us it's the contracting work the guys at the research and development studio do. For you it might be your “other” day job or a rich uncle. |  |
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The Unsustainability of Starting in Independent Game Development  |
| Posted by Matej Jan on 02/09/12 04:56:00 am
in
Business,
Indie
|
| You know what gets me down? The fact that it’s hard or impossible to start from zero, make games, sell them and earn enough to cover your next one. |  |
| Read More... | 4 Comments |
| Meandering Ramblings From the Tabletop |
| Posted by Craig Ellsworth on 02/08/12 05:26:00 pm
in
Game Design
|
| Wherein I babble about board games and videogames, friends and strangers, roleplaying and abstraction, and ultimately wonder if it's possible to create a single-player board game the way we create single-player videogames. Know any? |  |
| Read More... | 1 Comment |
| Game Dev Therapy: Advice For Aspiring Developers |
| Posted by Pat Flannery on 02/08/12 02:27:00 pm
in
Game Design
|
| So you want to get started making your own video games, eh? Well there’s a few things that you should know before you dive headfirst into what is a vast and deep ocean of possibilities. Let this article, along with our advice compilation video, guide you. |  |
| Read More... | 0 Comments |