Our Properties: Gamasutra GameCareerGuide IndieGames Indie Royale GDC IGF Game Developer Magazine GAO
My Message close
Latest News
spacer View All spacer
 
February 9, 2012
 
Analyst questions validity of unusual January NPD results [2]
 
DICE 2012: Blizzard's Pearce on World Of Warcraft's launch hangover
 
DICE 2012: Insomniac's Price on Quality Of Life, ditching the 'Loser' badge
spacer
Latest Features
spacer View All spacer
 
February 9, 2012
 
arrow Principles of an Indie Game Bottom Feeder [14]
 
arrow Postmortem: CyberConnect 2's Solatorobo: Red the Hunter [1]
 
arrow Jerked Around by the Magic Circle - Clearing the Air Ten Years Later [37]
spacer
Latest Jobs
spacer View All     Post a Job     RSS spacer
 
February 9, 2012
 
Airtight Games
Art Director
 
Telltale Games
Core Technology - Senior Systems Engineer
 
High 5 Games
Technical Artist
 
XEOPlay Inc
Game Developer (Mobile)
 
Kabam
Lead Software Engineer - Flash
 
Kabam
Lead Software Engineer-Ruby
spacer
Blogs

Member Blogs                                                                                Members RSS

Student Post Mortem: Primordia
Posted by Maxwell Zierath on 02/09/12 06:20:00 pm in Production, Indie
A post mortem of a top down shooter built in Unity, created by a group of 15 students across multiple disciplines.
Read More... | 0 Comments
Gated Learning in 'Rayman Origins'  Featured Blogs
Posted by Jorge Albor on 02/09/12 02:41:00 pm in Game Design, Console/PC
Rayman Origins utilizes a gradual teaching method with amazing finesse and offers a great opportunity to explore the risks and rewards of gated learning.
Read More... | 0 Comments
Be prepared not to break-even
Posted by Matej Jan on 02/09/12 05:01:00 am in Business, Indie
You need another source of funding. For us it's the contracting work the guys at the research and development studio do. For you it might be your “other” day job or a rich uncle.
Read More... | 0 Comments
The Unsustainability of Starting in Independent Game Development  Featured Blogs
Posted by Matej Jan on 02/09/12 04:56:00 am in Business, Indie
You know what gets me down? The fact that it’s hard or impossible to start from zero, make games, sell them and earn enough to cover your next one.
Read More... | 4 Comments
Meandering Ramblings From the Tabletop
Posted by Craig Ellsworth on 02/08/12 05:26:00 pm in Game Design
Wherein I babble about board games and videogames, friends and strangers, roleplaying and abstraction, and ultimately wonder if it's possible to create a single-player board game the way we create single-player videogames. Know any?
Read More... | 1 Comment
Game Dev Therapy: Advice For Aspiring Developers
Posted by Pat Flannery on 02/08/12 02:27:00 pm in Game Design
So you want to get started making your own video games, eh? Well there’s a few things that you should know before you dive headfirst into what is a vast and deep ocean of possibilities. Let this article, along with our advice compilation video, guide you.
Read More... | 0 Comments

[More Member Blogs]   

UBM Techweb
Game Network
Game Developers Conference | GDC Europe | GDC Online | GDC China | Gamasutra | Game Developer Magazine | Game Advertising Online
Game Career Guide | Independent Games Festival | Indie Royale | IndieGames

Other UBM TechWeb Networks
Business Technology | Business Technology Events | Telecommunications & Communications Providers

Privacy Policy | Terms of Service | Contact Us | Copyright © UBM TechWeb, All Rights Reserved.