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September 22, 2014
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September 22, 2014
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Posted by Martin Annander on 09/19/14 01:27:00 pm in Design, Console/PC, Indie
Interaction has become the broken nose of video games. Narrative storytelling the cosmetic surgery. This article on game story argues that games need to borrow less and invent more.

Posted by Kyle Waring on 09/19/14 12:03:00 pm in Business/Marketing, Indie, Smartphone/Tablet
Getting featured on the App store is a critical step in marketing your game. By getting featured by Apple, you’re getting the holy grail of advertising: wide visibility, lots of installs and subsequently– revenue! Learn how to pitch and who to contact!

Posted by Tony Yotes on 09/19/14 11:44:00 am in Design, Production, Indie
I hosted the first game development club meeting at the Pennsylvania College of Technology on Thursday and it went really well. Students are excited to focus on aspects of development not covered in our generic IT classes.

Posted by William Anderson on 09/19/14 10:37:00 am in Design, Production, Console/PC
How I got into Gaming, Part 3 - Let the Games Began

Posted by William Anderson on 09/19/14 10:28:00 am in Design, Production, Console/PC
How I got into Gaming, Part 2 - The Interview with Virgin Games

Posted by William Anderson on 09/19/14 10:23:00 am in Design, Production, Console/PC
How I personally got into game development back in the early days of gaming.