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February 8, 2016
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Posted by Adam Sellke on 02/08/16 05:24:00 pm in Console/PC, Social/Online
eSports is a booming but still nascent industry. But here’s the problem: eSports is essentially a spectator sport. So, for eSports to really explode, focus needs to change from the “best-of-the-best” to the common competitor.

Posted by Nathaniel Stevens on 02/08/16 01:14:00 pm in Programming, Indie, Smartphone/Tablet
An easy to follow Unity tutorial on displaying a second font in place of encrypted letters.

Posted by Charles Cordingley on 02/08/16 01:14:00 pm in Indie
My experience at Global Game Jam 2016 in Kuala Lumpur, Malaysia

Posted by Allison Bilas on 02/08/16 01:14:00 pm in Business/Marketing, Smartphone/Tablet
With the number of games ever increasing on the app store, keeping an eye on up and coming games with the Whally Index can help provide some insight into where users are spending their time, and what developers/publishers are making headway.

Posted by Drew Giovannoli on 02/08/16 01:14:00 pm in Business/Marketing, Production, Serious, Indie
"Downloadable Content," or DLC has both benefits and costs for the publishers and the gamers they serve. This article by [Red Fox Insights](http://www.redfoxinsights.com) takes a look at both sides of the argument and discusses how how developers can prop

Posted by Sean May on 02/08/16 01:14:00 pm in Design, Indie
A short description of a sequence in Pony Island that transcended usual metafictional tropes to become something truly terrifying.