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January 23, 2019
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January 23, 2019
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Each new platform helps expand the audience and engage new passionate gamers for your title. The well-chosen platform in combination with an accurate and timely porting can turn into a key to success for your game in the long-term perspective.

The final waiver for CVAA compliance expired on Dec 31st, but awareness and understanding of that means still isn’t where it could be. This post aims to help.

Posted by Michael Heron on 01/23/19 09:49:00 am in Business/Marketing, Design, Serious
This post discusses jargon in game rhetoric - how it creates inaccessibility even as it underlines membership in a community. Some thoughts are presented on the use of mindful jargon in our discourses with other people.

Posted by Karina Lomeli on 01/23/19 09:48:00 am in Audio, Design, Programming, Indie
The creative and technical challenges of designing videogame music are sometimes hard to discuss with people outside the core developer's team. Here is our process -and some tips- for communicating effectively with external artists.

Posted by Alice Malik on 01/23/19 09:48:00 am in Design, Art
The analysis of Death Stranding's teaser. Details you might have missed.

Posted by Josh Bycer on 01/22/19 09:47:00 am in Design, Console/PC, Indie
For this post, I share my thoughts on what it means to study game design, and provide some tips for developers looking to breakdown games for inspiration.