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ProductionGoodbye Postmortems, Hello Critical Stage AnalysisGoodbye Postmortems, Hello Critical Stage Analysis
A cynical definition of the term "postmortem" might be "a common artifact of the game development process whereby the game industry documents the fact that everyone seems to continuously make the same mistakes." We should change this process and get rid of postmortems entirely. It's time to consider Critical Stage Analysis (CSA). CSA provides a quick, relatively painless process to find out what went right, what went wrong, what needs to be done to fix it, who will do it and by when.
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